Thursday 29 November 2012

Haypi Kingdom Battle Strategies


Meat Shielding

This tactic is used by most beginners and can be a very good tactic against forts and oasis’s if used right. The point behind this tactic is to protect your cats and give them extra hits against the enemy before they are attacked. Infantry are the most used unit in this tactic. To use this tactic you should have lots of cats and infantry and it would be also good to have lots of archers. The best strategy is to wait your cats and let your infantry and archers move forward one turn before waiting them also. You then allow your cats to pick off the enemy troops with your infantry and archers taking all the damage instead of your cats. If the fort has turrets you should send your infantry, archers, and cats forward. Your cats will pick off the turrets once they are in range. But if they have low level turrets you do not need to send your infantry or archers because your cats will hit they turrets first.



Cavalry(Farming) Army

This is a tactic used when a player wants to either farm players for their resources or even get prestige hits that are at far distances. The reason for this is, cavs can be around 3x faster than infantry, while cats are 3x slower than infantry! Of course this changes just a little bit when you upgrade techs and add attribute points to speed. Cav armies are actually pretty good because they can cross a whole battle field in 3 turns and sometimes take out 2 rows of traps in one turn. Do not underestimate cav armies! I used to use one in s13 and people would underestimate me. They would try to take out 25k cavs with 12k cats. This is a bad idea! My cavs cross the field and hit them on the second round completely taking out the entire army! The best way to avoid this is by using the meat shielding tactic listed above. Also build traps/turrets, that way if you leave your cats on the back line they have an extra turn to hit the cavalry.



Archer/Catapult Army

This type of battle tactic is a pretty good one. Though they are slow they both have a pretty good range. If you use this tactic I highly recommend a high attack, defense, and range tech. The archers kind of act as a meat shield for the cats and yet still hit the enemy because of their range. This is a really good tactic and pretty hard to defend against if the user of the Archer/Catapult army has max attack, defense, and range techs. Personally this is my least favorite to go against because with armies of about equal size it is almost impossible to get away with no losses unless the other commander is a total idiot!

Haypi Kingdom Battle Types


1.Pin Attacks:
Best when performed by an alternate account with no speed upgrades. 1 unit (preferably a catapult) is sent to attack from several hours away. The idea is to attack from as far away as possible. The purpose of this attack is to prevent the target from teleporting their city. Additionally, they are prevented from selling their resources on the market. But since the new update this is harder to imply. They may donate their resources to the alliance to keep you from getting them.


  • Farming:

To hit a city in the same vain you would a fort…simply to plunder resources. It's important to note,if the resource levels are uneven, you will plunder whichever resource type is greatest, until all resources are of equal amount, down to the cranny level limit.


  • Prestige Hit:

The most common type of attack, the target being a city that has troops present. Prestige is gained as follows: Infantry 1 prestige/ Archers 2 prestige/ Cavalry 4 prestige/ Catapults 10 prestige. The total value will be modified by the amount of troops you lose, and the level difference of you and your target.


  • Cropping:

After taking all crop oases a general occupies, this attack is used to plunder crop and reduce the cranny stores as low as you can to hasten the starvation process. When the crop level in the city reaches zero, troops ordered to hunt will return home and begin to die off until there is no crop deficit.


  • City Sack:

This attack is usually a coordinated effort between two generals to steal an enemies city. Each successful attack lowers the city loyalty by 10. When loyalty reaches 0, the city is occupied by the attacking general. Loyalty refreshes at a rate of 10/hour. It is possible to reduce a cities loyalty to 0 by oneself, but there is a very small window of attack for this maneuver.

2.Scout Attack:
In this attack you send a cav to the city. Used to see city wall armaments and possibly enemy troop speed and range. One way is to simply pause the scout unit and wait until the battle is over to read the report, or if speed is a necessity, the unit may charge the enemy wall, and you will lose prestige for that unit.

3.Stacked Attack:
This occurs when simultaneous attacks are launched against a single target by 1 or more generals. Each attack is queued 10 minutes apart. This is a useful tactic for taking a city from afar, but can slow the process down considerably when taking a city at close range.

4.Hidden Attacks:
There are two types of hidden attacks and as of now, there is no way to discern their probability of occurring, though it is directly related to the level of your Hidden Attack skill. Both types of hidden attack will be absent from the main screen, and will not prompt a push notification to the target. They can only be seen from the Actions tab and they will appear there faded. The second type is identical to the first type except that all troop types and counts will be represented by “???”. This is known as a Unknown Hidden Attack, and is beneficial in that the target does not know what to expect.

5.Jump(teleport) Attack:
This attack is used for max speed and efficiency in killing your target or taking a city. Gold coins are used to teleport your city to as close as possible to the target, giving the minimum attack time possible for your status. Jump attacks cost 20 gold coins for a branch city, and 40 gold coins for your main city. Please note that when using this type of attack, it is wise to have coins to cover an escape route to safe cords if need be.

Haypi Kingdom Game Info

Haypi Kingdom is a massive multiplayer online iPhone game set in the middle ages. You will be a general managing a kingdom in a strategic game - boosting resource production, adventuring in extensive wild land, reaping legendary treasures, equipping your troops with advanced abilities and battling against other players - with the ultimate goal of becoming the strongest kingdom in the ancient world. General can get higher title and more advanced attributes as he takes part in more and more battles. His attributes will be shared by his troops as well.

You won't play alone. In this massive multiplayer online game you will be able to interact with thousands of players from all over the world in a competition for fame, power, wealth and glory. What's more, there are plenty of possibilities to interact with others - Not only offense and defense, but also trade agreements, alliance action, mail system, chat system, etc. Haypi Kingdom will be a rewarding pastime on your iPhone.